Buildings
Find out the different types of buildings that composes your village.
BUILDINGS...HUH?
The buildings are the main elements in the Clash of Clans game. There are different types of buildings: Defenses, Resources and Army.


Cannon
Damage per second: 9
Hitpoints: 420
Size: 3x3
Build cost: 250 gold
Range: 9
Damage type: Single Target
Targets: Ground

Archer Tower
Damage per second: 11
Hitpoints: 380
Size: 3x3
Build cost: 1000 gold
Range: 10
Damage type: Single Target
Targets: Ground and Air

Mortar
Damage per second: 4
Hitpoints: 400
Size: 3x3
Build cost: 5000 gold
Range: 4-11
Damage type: Splash
Targets: Ground

Air Defense
Damage per second: 80
Hitpoints: 800
Size: 3x3
Build cost: 22000 gold
Range: 10
Damage type: Single Target
Targets: Air

Wizard Tower
Damage per second: 11
Hitpoints: 620
Size: 3x3
Build cost: 120000 gold
Range: 7
Damage type: Splash
Targets: Ground and Air

Air Sweeper
Push strength: 1.6 tiles
Hitpoints: 750
Size: 2x2
Build cost: 400000 gold
Range: 1-15
Damage type: Knockback Only
Targets: Air

Hidden Tesla
Damage per second: 34
Hitpoints: 600
Size: 2x2
Build cost: 300000 gold
Range: 7
Damage type: Single target
Targets: Ground and Air

Bomb Tower
Damage per second: 24
Hitpoints: 650
Size: 3x3
Build cost: 800000 gold
Range: 6
Damage type: Splash
Targets: Ground

X-Bow
Damage per second: 60
Hitpoints: 1500
Size: 3x3
Build cost: 1000000 gold
Range: 14
Damage type: Single target
Targets: Ground and Air

Inferno Tower
Damage per second (Initial): 30
Damage per second (After 1.5s): 100
Damage per second (After 5.25s): 1000
Hitpoints: 1500
Size: 2x2
Build cost: 2000000 gold
Range: 9
Damage type: Single target
Targets: Ground and Air

Eagle Artillery
Damage per hit: 300
Hitpoints: 4000
Size: 4x4
Build cost: 8000000 gold
Range: 7-50
Damage type: Splash
Targets: Ground and Air

Giga Tesla
Damage per second: 150
Number of targets: 2
Range: 10
Targets: Ground and Air

Giga Inferno (TH13)
Damage per second: 200
Number of targets: 4
Range: 10
Damage type: Single target
Targets: Ground and Air

Scattershot
Damage per second: 140
Hitpoints: 3600
Size: 3x3
Build cost: 15000000 gold
Range: 3-10
Damage type: Area Splash
Targets: Ground and Air

Giga Inferno (TH14)
Damage per second: 300
Number of targets: 4
Range: 10
Targets: Ground and Air

Builder's Hut
Damage per second: 80
Hitpoints: 250
Size: 2x2
Build cost: 9500000 gold
Range: 7
Damage type: Single target
Targets: Ground and Air

Walls
Hitpoints: 300
Size: 1x1
Build cost: 50

Bomb
Damage: 20
Trigger radius: 1.5 tiles
Damage radius: 3 tiles
Damage type: Area splash
Targets: Ground

Spring Trap
Spring capacity: 10
Trigger radius: 0.8 tiles
Damage type: Bounces away troops
Targets: Ground

Giant Bomb
Damage: 175
Trigger radius: 2 tiles
Damage radius: 3 tiles
Damage type: Area splash
Targets: Ground

Air Bomb
Damage: 100
Trigger radius: 4 tiles
Damage radius: 3 tiles
Damage type: Area splash
Targets: Air

Seeking Air Mine
Damage: 1500
Trigger radius: 4 tiles
Damage type: Single target
Targets: Air

Skeleton Trap
Spawned Units: 2
Trigger radius: 5 tiles
Targets: Ground
Damage per second (Skeleton): 25
Hitpoints (Skeleton): 30
Movement Speed (Skeleton): 24

Tornado Trap
Damage per second: 8
Duration: 5 seconds
Trigger radius: 3 tiles
Damage radius: 3 tiles
Damage type: Area splash
Targets: Ground and Air (except Miner)